add2

Tuesday, February 28, 2012

28 Principles of Animation

28 Principles of Animation


Here is a list of things (principles) that are used or kept in view (KIV) while animating and scene, most of which should appear in all scenes, for they comprise the basis for full animation


-Pose and Mood
-Shape and Form
-Anatomy
-Model or Character
-Weight
-Line and Silhouette
-Action and Reaction
-Perspective
-Direction
-Tension

 -Planes
-Solidity
-Arcs
-Squash and Stretch
-Beat and Rythem
-Depth and Volume
-Overlap and follow thru
-Timing
-Working from extreme to extreme

 -Straights and Curves
-Primary and secondary action
-Staging and composition
-Anticipation
-Caricature
-Details
-Texture
-Simplification
-Positive and negative shapes

No comments:

Post a Comment